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DaveRichards


member


DaveRichards



Recent comments


Re: Use SketchUp to create a 3D framing model

CubeSquare writes: "Learn to use the Layer Manager." This is good advice.

I would suggest that you follow Google's advice about how to deal with layers. See this link: http://sketchup.google.com/support/bin/answer.py?hl=en&answer=38572 I've seen many models where that advice was not followed that have been messed up. They can be difficult to clean up.

The key things are to "Always draw your entities on Layer 0 and leave them there" and only associate other layers with the components and/or groups, dimensions and text in your model. So always leave Layer 0 as the active layer. After you've made the component, associate the new layer with that component.

Dave

Re: Use SketchUp to create a 3D framing model

Good work on the tutorial, Matt.

In Part A, you don't need to reverse the face on the subfloor prior to the Push/Pull step. Pulling the rectangle up into a box will automatically take care of the faces to make sure they are properly oriented. Saves you a step in the process.

In Part C, grabbing the stud component at a corner will prevent the Move tool from morphing into rotate mode. Also, if you make the part 3D before making it a component, the rotate handles will be farther from the corners making it less likely that you'd grab them.

As Pablo mentioned the House Builder plugin makes quick work of drawing up framing although knowing how to do it manually is definitely a good thing.

Dave